For our sagas we plan on persisting the state to a stream in ES in the same body as the resultant messages from that saga action. This idea is extrapolated from
and sounds in principle like a sound way of achieving atomicity of state storage with message delivery. Do any of you guys see any problems with this idea?
Also I was considering removing the stream after the completion of the saga as the state data will no longer be necessary, does this also sound resonable